Welcome to SolitaireAssociations.net — here you’ll find all the answers for Level 1296 of the popular word game Solitaire Associations Journey. If you’re stuck on a tricky category in this puzzle (level), our solutions will help you move forward without spoilers.
Level 1296 Answers By Category
V1 :
- Bargain : Dicker
V2 :
- Fixing : Repair, Mend, Toolkit, Mechanic, Repairer, Handyman, Restore, Workbox
- Motto : Phrase, Sentence, Catchy, Striking, Slogan, Buzzword, Saying, Maxim
- Dreadful : Drake, Zombies, Mutant, Chimeras, Leviathan, Gorgon, Aliens, Alicorn
- End : Finish, Complete, Halt, Cease, Wind up, Expire, Conclude, Close
- Roles : Warrior knight, Mage, Warlock, Artificer, Ranger, Bard
- Ritual : Offering, Blessing, Libation, Seance, Canticle, Liturgy
- Tusks : Muntjac, Walrus, Warthog, Babirusa, Elephant
- Hunger : Thirst, Famine, Craving, Appetite, Voracity
- Hound : Sniff, Chase, Hunting, Tracking
- Stick : Rod, Baton, Cane, Picket
- Boats : Skiff, Cutter, Dinghy
- Bargain : Haggle, Barter, Dicker
How to Use This Page
Each Category from Level 1296 is listed above with its words to align. For this puzzle, the answers related to the same category are shown in the same line. drag them at the line ( in any order ) to solve the catergory.
More Solitaire Associations Journey Levels
- Solitaire Associations Journey Level 1295 Answers
- Solitaire Associations Journey Level 1297 Answers
- Browse Levels 1201 to 1300
Last Checked: December 05, 2025